Uses of Class
bibliothek.gui.dock.station.screen.magnet.StickMagnetGraph.DefaultNode

Packages that use StickMagnetGraph.DefaultNode
bibliothek.gui.dock.station.screen.magnet The magnet API allows ScreenDockWindows to attract each other, or to stick together. 
 

Uses of StickMagnetGraph.DefaultNode in bibliothek.gui.dock.station.screen.magnet
 

Methods in bibliothek.gui.dock.station.screen.magnet that return StickMagnetGraph.DefaultNode
 StickMagnetGraph.DefaultNode StickMagnetGraph.DefaultEdge.getSource()
           
 StickMagnetGraph.DefaultNode StickMagnetGraph.DefaultEdge.getTarget()
           
 

Methods in bibliothek.gui.dock.station.screen.magnet with parameters of type StickMagnetGraph.DefaultNode
 void StickMagnetGraph.DefaultNode.add(MagnetRequest.Side side, StickMagnetGraph.DefaultNode depending)
          Creates a new edge between this and depending.
 boolean StickMagnetGraph.DefaultNode.contains(StickMagnetGraph.DefaultNode node)
          Checks whether there is an edge from this node to node.
protected  void StickMagnetGraph.expand(int index, StickMagnetGraph.DefaultNode[] nodes, ScreenDockWindow[] windows)
          Builds the entire stickiness graph using a breath first search algorithm.
 

Constructors in bibliothek.gui.dock.station.screen.magnet with parameters of type StickMagnetGraph.DefaultNode
StickMagnetGraph.DefaultEdge(StickMagnetGraph.DefaultNode source, StickMagnetGraph.DefaultNode target, MagnetRequest.Side side)